Remote Systems Design Lead
Key details
- Compensation
- $30,000 - $43,000
Job Description
Salary: £30,000 - 43,000 per year
Requirements
- 4–6 years of experience in game design, with a strong focus on systems design.
- Experience shipping or working on midcore or RPG titles, preferably free-to-play.
- Expertise in progression, combat systems, or economy balancing, with a deep understanding of how these systems interact.
- Understanding of free-to-play design principles, player retention loops, and live game systems.
- Strong analytical mindset, with experience using game KPIs to guide design decisions.
- Ability to own system-level features end-to-end, collaborating cross-functionally to drive impact.
- Excellent documentation, problem-solving, and communication skills.
- Passion for RPGs and crafting meaningful, long-lasting player experiences.
Responsibilities
- Design and own core progression systems, including characters, skills, gear, and upgrades, ensuring depth, clarity, and long-term player investment.
- Create engaging combat systems and gameplay loops that feel satisfying, strategic, and replayable.
- Design and balance game economies, reward structures, and resource flows to support healthy progression and retention.
- Evaluate system performance with Product and Analytics, iterating based on KPIs, data insights, and player feedback.
- Write and maintain clear design documentation, feature specifications, and implementation guidelines to support smooth execution.
- Partner with Engineering and UX to prototype, validate, and refine gameplay features.
- Support live operations with scalable systems and content-driven retention mechanics.
- Mentor junior designers and contribute to design best practices and team growth.
Technologies
- AI
- Support
- Mobile
- UX UI Design
- ROS
More
We are Homa, a global mobile game developer and publisher building games people love. We partner with studios and also develop games internally, with over 80 titles launched, more than 2 billion downloads, and hits like All in Hole reaching the global top-50 grossing charts. We are backed by $165M from leading investors and founders in the games and tech space, and we use our proprietary Homa Lab platform, powered by AI, to help studios find product–market fit and scale successful games. As a Lead Systems Designer, you will report to the Design Director and work closely with Product, Engineering, Analytics, and UX to shape a new RPG experience from the ground up. We offer a global, collaborative culture with a team of 220+ people from 30+ nationalities, strong values around humility, curiosity, focus, and ambition, and benefits that may include insurance, meal vouchers, public transport, gym memberships, Paris HQ access, WeWork coworking access across Europe, team gatherings, performance reviews every six months, and equipment support. We hire across European time zones, with our HQ in Paris and team members located throughout Europe.
last updated 28 week of 2026
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Range from 1 indexed roles at this employer: $30,000 - $43,000(mid ~36500)
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Source: DevITJobs • Last updated 1w ago